- Blocks EVERY bungee/proxy exploit:
- BadPacketException (bad packet id, packet id outside of range)
- QuietException (unexpected packet received during login process)
- IndexOutOfBounds and similars
- Oversized packets & too small packets
- Ping & Handshake floods
- Invalid login states
- Every type of nullping & handshake & ping attacks
- CryptoCrashers, AuthSmashers, Encryption crashers
- And MUCH more. Want to test it? The IP of test server is: 94.130.59.233
- BLACK-LIST system
- built-in blacklist system that automatically loads thousands of blocked ips for you
- integration with ipset, you can blacklist ips with IPSet feature (configurable)
- Login checks
- If there are more than (e.g) 20 connections per second (bot attack) and player is new player (didn't play before) he need to ping server e.g. 3 times
- Nickname length & regex pattern check
- Blacklist & temporary blacklist check
- Need to join twice during bot attack, if it's a new player
- Completely 0 false positives.
- In-game checks
- Captcha & falling check
- How does it work
- Player respawns in empty world and has to pass 3-second "falling/drop" test, if he doesn't pass it, he has to enter/type captcha in chat, simple verification system that blocks EVERY bot. Everything is made for performance, this "empty world" can keep 100,000+ bots which is impossible to make.
- This check happens only once for ONE player.
- can be enabled only during bot attack
- unbypassable
- Ping check (check player's ping, can be enabled during only bot attack, blocks ping above 2k+)
- Country check (configurable, can be disabled)
- AntiVPN check (configurable, can be disabled)
- Settings check (bots do not send Settings packet, we can detect them easily with it)
- and some more..
- Captcha & falling check
- Aegis ANTIBOT has never been bypassed, our AntiBOT is unique.
- We are not afraid of having the test server: 94.130.59.233
- EVERY player can join easily & softly during bot attack, no login delays, no tps & ping drops.