PvPing Enchantments 55+ Enchantments Tinkerer Enchanter

ULTRA PvPing Enchantments 55+ Enchantments Tinkerer Enchanter 4.4 BETA

What is PvPing Enchantments?

Have you ever found that spigots current enchantment plugins are either too bland for pvp or have too many bugs to put on your server? Well look no further, because this is a new enchantment plugin with 60+ working enchantments, and a non buggy tinkerer to spice up the fighting and grinding spirit on your server. This new addition will make your players compete further for the best enchantments for their "god sets", and it will keep them out of their bases.


Features:

  • Success/Destroy system
  • 60+ different enchantments
  • 6 different tiers
  • A config.yml to configure a whole pile of things, from name and lore, to the amount of experience given by each enchantment by the tinkerer, including vanilla ones!
  • Different enchantments for different gear
  • Each enchantment has it's own effect, and they are very unique for pvp servers.
  • Cool enchantment randomizer for your server!
  • Cool looking enchanter, to purchase enchantments with experience.
  • lang.yml to edit the different messages in the plugin.
  • enchants.yml file to edit any enchant on your server
Supports Minecraft versions 1.7, 1.8, 1.9, 1.10, 1.11, 1.12!

Commands and Permissions:
/tinkerer - Open the tinkerer to tinker your enchantments into books and experience! Requires BeastXpWithdraw to use the experience bottles!

/enchantedbook give <player> <tier> - enchants.book

Give a player an enchantment book of a tier! Also includes scrolls in this command, specify "Scroll" in the tier argument to get a white scroll.

/enchanter

Open up the enchanter to purchase books with your experience points!

/enchantedbook give player blackscroll

/enchantedbook give player transmogscroll

/pereload - Perm: enchants.reload - Reloads the data for the enchants on your server based on the enchants.yml file.

Pictures:



Enchanted Book Example, this one is a basic enchantment, that I got from opening a basic enchanted book.




Default Enchantment book examples, all are configurable.

Special:

https://gyazo.com/1d3c8b5e17907140ffd18a35454e020d

Immortal:


https://gyazo.com/7b77dc81b0b432db6a4ca782e2c4fc90

Divine:





Legendary:




Rare:





Basic:





Example of a dust, all are configurable. The examples will be Divine dust.

(Configurable with placeholders)










Tinkerer Picture, to tinker your stuff.




White scroll, this is configurable too.





Enchanter

(Sorry for the link, but there is a 10 image max)


https://gyazo.com/f7000b89200f26e60819cfc4e3b51edc

What white scrolls do:
Save an enchantment from destroying by applying.

Black Scrolls:

Take an enchantment off an item and return it in book form by applying it on the item you want an enchantment taken off!

Transmog:

Adds up all the enchantments and adds that number to your item's display name! Now you can show how many enchantments you have off!



Venom - Chance to strike your enemy with poison
Tier: Basic
Level: 1-3
Tool: Weapon

Inky - Chance to blind your enemy
Tier: Basic
Level: 1-3
Tool: Weapon

Quickdraw - Gives you permanent haste effect..
Tier: Basic
Level: 1-2
Tool: Weapon, Pickaxe

Ravenous - Chance to effect your enemy with hunger.
Tier: Basic
Level: 1-5
Tool: Weapon, Bow

Explosive - Chance to cause an explosion on impact.
Tier: Basic
Level: 1-4
Tool: Bow

Furnace - Automatically smelts ores while mining.
Tier: Basic
Level: 1-4
Tool: Pickaxe

Glowing - Gives you permenant night vision effect.
Tier: Basic
Level: 1-1
Tool: Helmet

Diver - Ability to breathe underwater.
Tier: Basic
Level: 1-1
Tool: Helmet

Saturated - Lose hunger slower.
Tier: Basic
Level: 1-3
Tool: Any Armor

Swap - Chance to be teleported behind your opponent.
Tier: Basic
Level: 1-5
Tool: Weapon

Freeze - Chance to freeze your opponent in place.
Tier: Basic
Level: 1-2
Tool: Weapon

Reflector - Chance to reflect arrows.
Tier: Basic
Level: 1-5
Tool: Leggings

Ghast - Chance to shoot fireballs instead of arrows.
Tier: Basic
Level: 1-3
Tool: Bow

Scavenger - Chance to drop extra ores while mining.
Tier: Basic
Level: 1-5
Tool: Pickaxe

Strength - Gives permanent strength effect.
Tier: Rare
Level: 1-2
Tool: Weapon

Thor - Chance to strike your opponent with lightning.
Tier: Rare
Level: 1-5
Tool: Weapon, Bow

Obsidian - Destroyer Chance to insta-break obsidian.
Tier: Rare
Level: 1-4
Tool: Pickaxe

Springs - Gives you permanent jump boost effect.
Tier: Rare
Level: 1-3
Tool: Boots

Speed - Gives you permanent speed effect.
Tier: Rare
Level: 1-2
Tool: Boots

Hefty - Gives you permanent resistance effect.
Tier: Rare
Level: 1-2
Tool: Any Armor

Nausea - Chance to give your enemy nausea effect.
Tier: Rare
Level: 1-5
Tool: Any Armor

Radioactive - Chance to give nearby players debuff effects.
Tier: Rare
Level: 1-3
Tool: Any Armor

SelfDestruct - Chance to drop a tnt whereever you die.
Tier: Rare
Level: 1-3
Tool: Any Armor

BlastImmune - Makes you immune to all explosions.
Tier: Rare
Level: 1-5
Tool: Any Armor

Shield - Chance to block damage from attacks.
Tier: Rare
Level: 1-4
Tool: Chestplate

Escapist - Chance to give a burst of Speed IV on low HP.
Tier: Rare
Level: 1-1
Tool: Boots

Kevlar - Chance to gain resistance while being attacked.
Tier: Rare
Level: 1-8
Tool: Weapon

Drain - Chance to steal your opponent's xp.
Tier: Rare
Level: 1-5
Tool: Weapon

Counter - Chance to redirect an opponent's attack onto themselves.
Tier: Rare
Level: 1-3
Tool: Leggings

Wound - Chance to cause the bleed effect on your opponent.
Tier: Rare
Level: 1-4
Tool: Weapon

Summoner - Chance to summon Iron Golems to help defend you in battle.
Tier: Rare
Level: 1-10
Tool: Chestplate

Wolves - Chance to summon wolves to help defend you in battle.
Tier: Rare
Level: 1-10
Tool: Chestplate

Pushed - Chance to cause extreme knockback.
Tier: Rare
Level: 1-2
Tool: Weapon

Virus - Chance to your opponent weakness.
Tier: Rare
Level: 1-3
Tool: Weapon

Penetrate - Increases the amount of armor damage you do per hit.
Tier: Legendary
Level: 1-5
Tool: Weapon

Quake - Chance to toss your enemy in the air.
Tier: Legendary
Level: 1-5
Tool: Weapon

Overload - Gives you permanent health boost effect.
Tier: Legendary
Level: 1-3
Tool: Chestplate

Revival - Chance to give you health when you are low.
Tier: Legendary
Level: 1-5
Tool: Any Armor

Curse - Chance to give your enemy mining fatigue effect.
Tier: Legendary
Level: 1-2
Tool: Any Armor

Firework - Chance to give you multiple positive potion effects at low health.
Tier: Legendary
Level: 1-3
Tool: Any Armor

Immune - Makes you immune to all debuffs.
Tier: Legendary
Level: 1-5
Tool: Any Armor

Angel - Chance to give Regeneration IV on low HP.
Tier: Legendary
Level: 1-3
Tool: Helmet

MortarStrike - Chance to strike your opponent with lightning.
Tier: Legendary
Level: 1-6
Tool: Weapon

Behead - Chance to drop your opponent's head upon death.
Tier: Legendary
Level: 1-6
Tool: Weapon

Flashbang - Chance to blind enemies with particles.
Tier: Legendary
Level: 1-8
Tool: Helmet

FrostWalker - Walk on water leaving behind an icy trail.
Tier: Legendary
Level: 1-1
Tool: Boots

LavaWalker - Walk on lava leaving behind an glass trail.
Tier: Legendary
Level: 1-1
Tool: Boots

SlingShot - Chance to do double damage with a bow.
Tier: Legendary
Level: 1-3
Tool: Bow

Sneaky - Chance to go invisible for 5 seconds.
Tier: Legendary
Level: 1-5
Tool: Chestplate

Experience - Increases the amount of experience dropped from mobs.
Tier: Divine
Level: 1-5
Tool: Weapon

Lifesteal - Chance to steal a heart from your opponent.
Tier: Divine
Level: 1-5
Tool: Weapon

Meteor - Chance to have overpowered fireballs hit your opponent.
Tier: Divine
Level: 1-10
Tool: Chestplate

KillAura - Chance to deal damage to all nearby players.
Tier: Divine
Level: 1-6
Tool: Weapon

Immolation - Does insane damage and sets nearby players on fire.
Tier: Divine
Level: 1-4
Tool: Weapon

Pyro - Chance to do double damage if the opponent is on fire.
Tier: Divine
Level: 1-3
Tool: Weapon

Barbarian - Does more damage if your opponent is using an axe.
Tier: Divine
Level: 1-4
Tool: Weapon

Enrage - Do more damage at lower health.
Tier: Divine
Level: 1-3
Tool: Weapon

Reveal - Reveal a random piece of your opponent's armor.
Tier: Divine
Level: 1-8
Tool: Weapon

Rage - Multiplies the damage dealt based on your combo.
Tier: Immortal
Level: 1-6
Tool: Weapon

Coins I-X:
Each level adds another 2% chance of getting money when you hit a mob/player.

Gear type: Weapons

Tier: Immortal

Bouncer I-VIII:
Sneak + Right-Click to activate the ability to bounce arrow damage back at enemies for 15-36 seconds.

Gear type: Weapons

Tier: Immortal

Ninja I-IV:
Sneak + Right-Click to activate the ability to go invisible for a short amount of time.

Gear type: Weapons

Tier: Immortal

Blocking I-III:
Sneak + Right-Click to activate the ability to take less damage based on your level for 15-30 seconds.

Gear type: Weapons

Tier: Immortal

Blast I-I:
Mine blocks in a 3x3 radius.

Gear type: Pickaxe

Tier: Immortal

Protected I-VI:
Decreases damage taken to your armor.

Gear type: Any Armor

Tier: Immortal

Heads I-X:
Each level adds another 2% chance of getting money when you hit a mob/player.

Gear type: Weapons

Tier: Special

prefix: '&c&lPvPing Enchantments &f&l>'
UnknownDustItem: ACACIA_STAIRS
MagicDustItem: SUGAR
PrimalDustItem: GLOWSTONE_DUST
GoodDustItem: SUGAR
MaxEnchantsOnItem: 9
DownGradingEnabled: 0
SpecialPaneInGUI: true
Items:
BasicBook:
Material: "BOOK"
Name: '&b&lBasic Enchantment Book &7(Right-Click)'
Lore:
- '&7Examine to receive a random'
- '&fBasic enchantment book.'
Tier: Basic
Color: "AQUA"
RareBook:
Material: "BOOK"
Name: '&a&lRare Enchantment Book &7(Right-Click)'
Lore:
- '&7Examine to receive a random'
- '&aRare &7enchantment book.'
Tier: Rare
Color: "GREEN"
LegendaryBook:
Material: "BOOK"
Name: '&6&lLegendary Enchantment Book &7(Right-Click)'
Lore:
- '&7Examine to receive a random'
- '&6Legendary &7enchantment book.'
Tier: Legendary
Color: "GOLD"
DivineBook:
Material: "BOOK"
Name: '&c&lDivine Enchantment Book &7(Right-Click)'
Lore:
- '&7Examine to receive a random'
- '&cDivine &7enchantment book.'
Tier: Divine
Color: "RED"
ImmortalBook:
Material: "BOOK"
Name: '&4&lImmortal Enchantment Book &7(Right-Click)'
Lore:
- '&7Examine to recieve a random'
- '&4Immortal &7enchantment book.'
Tier: Immortal
Color: "DARK_RED"
SpecialBook:
Material: "BOOK"
Name: '&e&lSpecial Enchantment Book &7(Right-Click)'
Lore:
- '&7Examine to recieve a random'
- '&eSpecial &7enchantment book.'
Tier: Special
Color: "YELLOW"
WhiteScroll:
Material: "PAPER"
Name: '&eWhite Scroll'
Lore:
- '&7Prevents an enchantment from being destroyed'
- '&7due to a failed enchantment book.'
- '&ePlace scroll on item to apply.'
BlackScroll:
Material: "INK_SACK"
Name: '&f&lBlack Scroll'
Lore:
- '&7Takes one enchantment off your item'
- '&7and gives it as a book!'
- '&ePlace scroll on item to apply.'
TransmogScroll:
Material: "PAPER"
Name: '&5&lTransmog Scroll'
Lore:
- '&7Counts up all enchantments and adds'
- '&7that number to the display name of your item'
- '&ePlace scroll on item to apply.'
TinkererExp:
WhiteScroll: 1
VanillaEnchantments:
ProjectileProtection1: 1
ProjectileProtection2: 1
ProjectileProtection3: 1
ProjectileProtection4: 1
ProjectileProtection5: 1
BlastProtection1: 1
BlastProtection2: 1
BlastProtection3: 1
BlastProtection4: 1
BlastProtection5: 1
Protection1: 1
Protection2: 1
Protection3: 1
Protection4: 1
Protection5: 1
FeatherFalling1: 1
FeatherFalling2: 1
FeatherFalling3: 1
FeatherFalling4: 1
FeatherFalling5: 1
FireProtection1: 1
FireProtection2: 1
FireProtection3: 1
FireProtection4: 1
FireProtection5: 1
Special:
Heads1: 1
Heads2: 1
Heads3: 1
Heads4: 1
Heads5: 1
Heads6: 1
Heads7: 1
Heads8: 1
Heads9: 1
Heads10: 1
Immortal:
Coins1: 1
Coins2: 1
Coins3: 1
Coins4: 1
Coins5: 1
Coins6: 1
Coins7: 1
Coins8: 1
Coins9: 1
Coins10: 1
Blast1: 1
Rage1: 1
Rage2: 1
Rage3: 1
Rage4: 1
Rage5: 1
Rage6: 1
Protected1: 1
Protected2: 1
Protected3: 1
Protected4: 1
Protected5: 1
Protected6: 1
Bouncer1: 1
Bouncer2: 1
Bouncer3: 1
Bouncer4: 1
Bouncer5: 1
Bouncer6: 1
Bouncer7: 1
Bouncer8: 1
Blocking1: 1
Blocking2: 1
Blocking3: 1
Ninja1: 1
Ninja2: 1
Ninja3: 1
Ninja4: 1
Divine:
Reveal1: 1
Reveal2: 1
Reveal3: 1
Reveal4: 1
Reveal5: 1
Reveal6: 1
Reveal7: 1
Reveal8: 1
Enrage1: 1
Enrage2: 1
Enrage3: 1
Barbarian1: 1
Barbarian2: 1
Barbarian3: 1
Barbarian4: 1
Pyro1: 1
Pyro2: 1
Pyro3: 1
Immolation1: 1
Immolation2: 1
Immolation3: 1
Immolation4: 1
KillAura1: 1
KillAura2: 1
KillAura3: 1
KillAura4: 1
KillAura5: 1
KillAura6: 1
Meteor1: 1
Meteor2: 1
Meteor3: 1
Meteor4: 1
Meteor5: 1
Meteor6: 1
Meteor7: 1
Meteor8: 1
Meteor9: 1
Meteor10: 1
Lifesteal1: 1
Lifesteal2: 1
Lifesteal3: 1
Lifesteal4: 1
Lifesteal5: 1
Experience1: 1
Experience2: 1
Experience3: 1
Experience4: 1
Experience5: 1
Legendary:
Sneaky1: 1
Sneaky2: 1
Sneaky3: 1
Sneaky4: 1
Sneaky5: 1
SlingShot1: 1
SlingShot2: 1
SlingShot3: 1
LavaWalker1: 1
FrostWalker1: 1
Flashbang1: 1
Flashbang2: 1
Flashbang3: 1
Flashbang4: 1
Flashbang5: 1
Flashbang6: 1
Flashbang7: 1
Flashbang8: 1
Behead1: 1
Behead2: 1
Behead3: 1
Behead4: 1
Behead5: 1
Behead6: 1
MortarStrike1: 1
MortarStrike2: 1
MortarStrike3: 1
MortarStrike4: 1
MortarStrike5: 1
MortarStrike6: 1
Angel1: 1
Angel2: 1
Angel3: 1
Slice1: 1
Slice2: 1
Slice3: 1
Immune1: 1
Immune2: 1
Immune3: 1
Immune4: 1
Immune5: 1
Firework1: 1
Firework2: 1
Firework3: 1
Curse1: 1
Curse2: 1
Revival1: 1
Revival2: 1
Revival3: 1
Revival4: 1
Revival5: 1
Overload1: 1
Overload2: 1
Overload3: 1
Drunken1: 1
Drunken2: 1
Drunken3: 1
Drunken4: 1
Drunken5: 1
Quake1: 1
Quake2: 1
Quake3: 1
Penetrate1: 1
Penetrate2: 1
Penetrate3: 1
Penetrate4: 1
Penetrate5: 1
Rare:
Strength1: 1
Strength2: 1
Thor1: 1
Thor2: 1
Thor3: 1
Thor4: 1
Thor5: 1
ObsidianDestroyer1: 1
ObsidianDestroyer2: 1
ObsidianDestroyer3: 1
ObsidianDestroyer4: 1
Springs1: 1
Springs2: 1
Springs3: 1
Speed1: 1
Speed2: 1
Hefty1: 1
Hefty2: 1
Nausea1: 1
Nausea2: 1
Nausea3: 1
Nausea4: 1
Nausea5: 1
Radioactive1: 1
Radioactive2: 1
Radioactive3: 1
SelfDestruct1: 1
SelfDestruct2: 1
SelfDestruct3: 1
BlastImmune1: 1
BlastImmune2: 1
BlastImmune3: 1
BlastImmune4: 1
BlastImmune5: 1
Sheild1: 1
Sheild2: 1
Sheild3: 1
Sheild4: 1
Escapist1: 1
Kevlar1: 1
Kevlar2: 1
Kevlar3: 1
Kevlar4: 1
Kevlar5: 1
Kevlar6: 1
Kevlar7: 1
Kevlar8: 1
Counter1: 1
Counter2: 1
Counter3: 1
Wound1: 1
Wound2: 1
Wound3: 1
Wound4: 1
Summoner1: 1
Summoner2: 1
Summoner3: 1
Summoner4: 1
Summoner5: 1
Summoner6: 1
Summoner7: 1
Summoner8: 1
Summoner9: 1
Summoner10: 1
Shotgun1: 1
Shotgun2: 1
Shotgun3: 1
Wolves1: 1
Wolves2: 1
Wolves3: 1
Wolves4: 1
Wolves5: 1
Wolves6: 1
Wolves7: 1
Wolves8: 1
Wolves9: 1
Wolves10: 1
Drain1: 1
Drain2: 1
Drain3: 1
Drain4: 1
Drain5: 1
Pushed1: 1
Pushed2: 1
Virus1: 1
Virus2: 1
Virus3: 1
Basic:
Venom1: 1
Venom2: 1
Venom3: 1
Inky1: 1
Inky2: 1
Inky3: 1
Quickdraw1: 1
Quickdraw2: 1
Ravenous1: 1
Ravenous2: 1
Ravenous3: 1
Ravenous4: 1
Ravenous5: 1
Explosive1: 1
Explosive2: 1
Explosive3: 1
Explosive4: 1
Furnace1: 1
Furnace2: 1
Furnace3: 1
Furnace4: 1
Glowing1: 1
Saturated1: 1
Saturated2: 1
Saturated3: 1
Diver1: 1
Swap1: 1
Swap2: 1
Swap3: 1
Swap4: 1
Swap5: 1
Freeze1: 1
Freeze2: 1
Reflector1: 1
Reflector2: 1
Reflector3: 1
Reflector4: 1
Reflector5: 1
Ghast1: 1
Ghast2: 1
Ghast3: 1
Scavenger1: 1
Scavenger2: 1
Scavenger3: 1
Scavenger4: 1
Scavenger5: 1
Enchanter:
BasicExpCost: 1500
RareExpCost: 5000
LegendaryExpCost: 10000
DivineExpCost: 50000
ImmortalExpCost: 100000
SpecialExpCost: 125000
Tinkerer:
MysteryDust:
Name: '&fMystery Dust'
Lore:
- '&7The failed byproduct of'
- '&7Magic and Primal dust.'
MagicDust:
Special: '&eSpecial Magic Dust &7(Right Click)'
SpecialLore:
- '&7Contains: &bMagic, &ePrimal, &7or &fMystery &7dust.'
- '&7An unidentified satchel of dust.'
Immortal: '&4Immortal Magic Dust &7(Right Click)'
ImmortalLore:
- '&7Contains: &bMagic, &ePrimal, &7or &fMystery &7dust.'
- '&7An unidentified satchel of dust.'
Divine: '&cDivine Magic Dust &7(Right Click)'
DivineLore:
- '&7Contains: &bMagic, &ePrimal, &7or &fMystery &7dust.'
- '&7An unidentified satchel of dust.'
Legendary: '&6Legendary Magic Dust &7(Right Click)'
LegendaryLore:
- '&7Contains: &bMagic, &ePrimal, &7or &fMystery &7dust.'
- '&7An unidentified satchel of dust.'
Rare: '&aRare Magic Dust &7(Right Click)'
RareLore:
- '&7Contains: &bMagic, &ePrimal, &7or &fMystery &7dust.'
- '&7An unidentified satchel of dust.'
Basic: '&bBasic Magic Dust (Right Click)'
BasicLore:
- '&7Contains: &bMagic, &ePrimal, &7or &fMystery &7dust.'
- '&7An unidentified satchel of dust.'
GoodDust:
Special: '&eSpecial Magic Dust'
SpecialLore:
- '&a+%percent%% Success'
- '&7Apply to a Special &7Enchantment Book'
- '&7to increase its success by %percent%%'
Immortal: '&4Immortal Magic Dust'
ImmortalLore:
- '&a+%percent%% Success'
- '&7Apply to a Immortal &7Enchantment Book'
- '&7to increase its success by %percent%%'
Divine: '&cDivine Magic Dust'
DivineLore:
- '&a+%percent%% Success'
- '&7Apply to a Divine &7Enchantment Book'
- '&7to increase its success by %percent%%'
Legendary: '&6Legendary Magic Dust'
LegendaryLore:
- '&a+%percent%% Success'
- '&7Apply to a Legendary &7Enchantment Book'
- '&7to increase its success by %percent%%'
Rare: '&aRare Magic Dust'
RareLore:
- '&a+%percent%% Success'
- '&7Apply to a Rare &7Enchantment Book'
- '&7to increase its success by %percent%%'
Basic: '&bBasic Magic Dust'
BasicLore:
- '&a+%percent%% Success'
- '&7Apply to a Basic &7Enchantment Book'
- '&7to increase its success by %percent%%'
PrimalDust:
Special: '&e&lSpecial Magic Dust'
SpecialLore:
- '&a&l+%percent%%&r &aSuccess'
- '&7Apply to a Special &7Enchantment Book'
- '&7to increase its success by %percent%%'
Immortal: '&4&lImmortal Magic Dust'
ImmortalLore:
- '&a&l+%percent%%&r &aSuccess'
- '&7Apply to a Immortal &7Enchantment Book'
- '&7to increase its success by %percent%%'
Divine: '&c&lDivine Magic Dust'
DivineLore:
- '&a&l+%percent%%&r &aSuccess'
- '&7Apply to a Divine &7Enchantment Book'
- '&7to increase its success by %percent%%'
Legendary: '&6&lLegendary Magic Dust'
LegendaryLore:
- '&a&l+%percent%%&r &aSuccess'
- '&7Apply to a Legendary &7Enchantment Book'
- '&7to increase its success by %percent%%'
Rare: '&a&lRare Magic Dust'
RareLore:
- '&a&l+%percent%%&r &aSuccess'
- '&7Apply to a Rare &7Enchantment Book'
- '&7to increase its success by %percent%%'
Basic: '&b&lBasic Magic Dust'
BasicLore:
- '&a&l+%percent%%&r &aSuccess'
- '&7Apply to a Basic &7Enchantment Book'
- '&7to increase its success by %percent%%'
SuccessLore: '&aSuccess Rate: &7%successlore%%'

In the TinkererExp section, those are all the amounts of exp that will be put onto the actual exp bottle.

%percent% is the percent that will be added to the success rate section.
# Welcome to the enchants.yml file.
# Here you can edit the details of enchants, such as its display name,
# Description and whether or not the enchant is active or not.
#
# Any "String" that you see in this file can have colours using the global minecraft
# Colour codes (&b, &a, &1, etc..) which will override any of the plugins colour codes
# There will be more coming into this file, which will allow you to edit things such as
# the maximum power of an enchant, until then this file should allow you to make the
# enchants easier to suit your server!
#
# You can apply any changes in this file without restarting your server by using the
# "/pereload" command
#
# Any questions feel free to ask NavyDev on Spigot
# or join the discord: https://discordapp.com/invite/MycPJxQ

Venom:
DisplayName: Venom
Description:
- '&7Adds the chance to strike your enemy with'
- '&7poison.'
Active: true
Tier: 1
MaxLevel: 3
Locations:
- Sword
- Axe
Inky:
DisplayName: Inky
Description:
- '&7Adds the chance to blind your'
- '&7enemys.'
Active: true
Tier: 1
MaxLevel: 3
Locations:
- Sword
- Axe
Quickdraw:
DisplayName: Quickdraw
Description:
- '&7Gives you permanent'
- '&7haste effect.'
Active: true
Tier: 1
MaxLevel: 2
Locations:
- Pickaxe
- Sword
- Axe
Ravenous:
DisplayName: Ravenous
Description:
- '&7Adds the chance to affect your'
- '&7enemys with the hunger effect.'
Active: true
Tier: 1
MaxLevel: 5
Locations:
- Sword
- Axe
- Bow
Explosive:
DisplayName: Explosive
Description:
- '&7Chance to cause an explosion on'
- '&7impact.'
Active: true
Tier: 1
MaxLevel: 4
Locations:
- Bow
Furnace:
DisplayName: Furnace
Description:
- '&7Automatically smelts ores while'
- '&7mining.'
Active: true
Tier: 1
MaxLevel: 4
Locations:
- Pickaxe
Glowing:
DisplayName: Glowing
Description:
- '&7Gives you permenant night vision'
- '&7effect.'
Active: true
Tier: 1
MaxLevel: 1
Locations:
- Helmet
Diver:
DisplayName: Diver
Description:
- '&7Ability to breathe'
- '&7underwater.'
Active: true
Tier: 1
MaxLevel: 1
Locations:
- Helmet
Saturated:
DisplayName: Saturated
Description:
- '&7Lose hunger'
- '&7slower.'
Active: true
Tier: 1
MaxLevel: 3
Locations:
- Helmet
- Leggings
- Chestplate
- Boot
Swap:
DisplayName: Swap
Description:
- '&7Adds the chance to be teleported behind'
- '&7your opponent.'
Active: true
Tier: 1
MaxLevel: 5
Locations:
- Sword
- Axe
Freeze:
DisplayName: Freeze
Description:
- '&7Adds the chance to freeze your'
- '&7opponent in place.'
Active: true
Tier: 1
MaxLevel: 2
Locations:
- Sword
- Axe
Reflector:
DisplayName: Reflector
Description:
- '&7Adds the chance to reflect'
- '&7arrows.'
Active: true
Tier: 1
MaxLevel: 5
Locations:
- Leggings
Ghast:
DisplayName: Ghast
Description:
- '&7Adds the chance to shoot fireballs'
- '&7instead of arrows.'
Active: true
Tier: 1
MaxLevel: 3
Locations:
- Bow
Scavenger:
DisplayName: Scavenger
Description:
- '&7Adds the chance to drop extra ores while'
- '&7mining.'
Active: true
Tier: 1
MaxLevel: 5
Locations:
- Pickaxe
Strength:
DisplayName: Strength
Description:
- '&7Gives permanent strength'
- '&7effect.'
Active: true
Tier: 2
MaxLevel: 2
Locations:
- Sword
- Axe
Thor:
DisplayName: Thor
Description:
- '&7Chance to strike your opponent'
- '&7with lightning.'
Active: true
Tier: 2
MaxLevel: 5
Locations:
- Sword
- Axe
- Bow
ObsidianDestroyer:
DisplayName: Obsidian Destroyer
Description:
- '&7Chance to insta-break'
- '&7obsidian.'
Active: true
Tier: 2
MaxLevel: 4
Locations:
- Pickaxe
Shotgun:
DisplayName: Shotgun
Description:
- '&7Chance to shoot multiple'
- '&7arrows at once.'
Active: true
Tier: 2
MaxLevel: 3
Locations:
- Bow
Springs:
DisplayName: Springs
Description:
- '&7Gives you permanent jump boost'
- '&7effect.'
Active: true
Tier: 2
MaxLevel: 3
Locations:
- Boot
Speed:
DisplayName: Speed
Description:
- '&7Gives you permanent speed'
- '&7effect.'
Active: true
Tier: 2
MaxLevel: 2
Locations:
- Boot
Hefty:
DisplayName: Hefty
Description:
- '&7Gives you permanent resistance'
- '&7effect.'
Active: true
Tier: 2
MaxLevel: 2
Locations:
- Boot
- Chestplate
- Leggings
- Helmet
Nausea:
DisplayName: Nausea
Description:
- '&7Adds the chance to give your enemy nausea'
- '&7effect.'
Active: true
Tier: 2
MaxLevel: 5
Locations:
- Boot
- Chestplate
- Leggings
- Helmet
Radioactive:
DisplayName: Radioactive
Description:
- '&7Adds the chance to give nearby players'
- '&7debuff effects.'
Active: true
Tier: 2
MaxLevel: 3
Locations:
- Boot
- Chestplate
- Leggings
- Helmet
SelfDestruct:
DisplayName: Self Destruct
Description:
- '&7Adds the chance to drop a tnt wherever'
- '&7you die.'
Active: true
Tier: 2
MaxLevel: 3
Locations:
- Boot
- Chestplate
- Leggings
- Helmet
BlastImmune:
DisplayName: Blast Immune
Description:
- '&7Makes you immune to all'
- '&7explosions.'
Active: true
Tier: 2
MaxLevel: 5
Locations:
- Boot
- Chestplate
- Leggings
- Helmet
Shield:
DisplayName: Shield
Description:
- '&7Adds the chance to block damage from'
- '&7attacks.'
Active: true
Tier: 2
MaxLevel: 4
Locations:
- Chestplate
Escapist:
DisplayName: Escapist
Description:
- '&7Chance to give a burst of Speed IV'
- '&7on low HP.'
Active: true
Tier: 2
MaxLevel: 1
Locations:
- Boot
Kevlar:
DisplayName: Kevlar
Description:
- '&7Chance to gain resistance'
- '&7while being attacked.'
Active: true
Tier: 2
MaxLevel: 8
Locations:
- Sword
- Axe
Drain:
DisplayName: Drain
Description:
- '&7Chance to steal your opponent''s'
- '&7xp.'
Active: true
Tier: 2
MaxLevel: 5
Locations:
- Sword
- Axe
Counter:
DisplayName: Counter
Description:
- '&7Chance to redirect an opponent''s'
- '&7attack onto themselves.'
Active: true
Tier: 2
MaxLevel: 3
Locations:
- Leggings
Wound:
DisplayName: Wound
Description:
- '&7Chance to cause the bleed effect'
- '&7on your opponent.'
Active: true
Tier: 2
MaxLevel: 4
Locations:
- Sword
- Axe
Summoner:
DisplayName: Summoner
Description:
- '&7Chance to summon Iron Golems to'
- '&7help defend you in battle.'
Active: true
Tier: 2
MaxLevel: 10
Locations:
- Chestplate
Wolves:
DisplayName: Wolves
Description:
- '&7Chance to summon wolves to'
- '&7help defend you in battle.'
Active: true
Tier: 2
MaxLevel: 10
Locations:
- Chestplate
Pushed:
DisplayName: Pushed
Description:
- '&7Chance to cause extreme'
- '&7knockback.'
Active: true
Tier: 2
MaxLevel: 2
Locations:
- Sword
- Axe
Virus:
DisplayName: Virus
Description:
- '&7Chance to your opponent'
- '&7weakness.'
Active: true
Tier: 2
MaxLevel: 3
Locations:
- Sword
- Axe
Penetrate:
DisplayName: Penetrate
Description:
- '&7Increases the amount of armor'
- '&7damage you do per hit.'
Active: true
Tier: 3
MaxLevel: 5
Locations:
- Sword
- Axe
Quake:
DisplayName: Quake
Description:
- '&7Chance to toss your enemy in'
- '&7the air.'
Active: true
Tier: 3
MaxLevel: 5
Locations:
- Sword
- Axe
Overload:
DisplayName: Overload
Description:
- '&7Gives you permanent health boost'
- '&7effect.'
Active: true
Tier: 3
MaxLevel: 3
Locations:
- Chestplate
Revival:
DisplayName: Revival
Description:
- '&7Chance to give you health'
- '&7when you are low.'
Active: true
Tier: 3
MaxLevel: 5
Locations:
- Chestplate
- Boot
- Helmet
- Leggings
Curse:
DisplayName: Curse
Description:
- '&7Chance to give your enemy'
- '&7mining fatigue effect.'
Active: true
Tier: 3
MaxLevel: 2
Locations:
- Chestplate
- Boot
- Helmet
- Leggings
Firework:
DisplayName: Firework
Description:
- '&7Chance to give you multiple'
- '&7positive potion effects at low health.'
Active: true
Tier: 3
MaxLevel: 3
Locations:
- Chestplate
- Boot
- Helmet
- Leggings
Immune:
DisplayName: Immune
Description:
- '&7Makes you immune to all'
- '&7debuffs.'
Active: true
Tier: 3
MaxLevel: 5
Locations:
- Chestplate
- Boot
- Helmet
- Leggings
Angel:
DisplayName: Angel
Description:
- '&7Chance to give Regeneration IV'
- '&7on low HP.'
Active: true
Tier: 3
MaxLevel: 3
Locations:
- Helmet
MortarStrike:
DisplayName: MortarStrike
Description:
- '&7Chance to strike your opponent with'
- '&7lightning.'
Active: true
Tier: 3
MaxLevel: 6
Locations:
- Sword
- Axe
Behead:
DisplayName: Behead
Description:
- '&7Chance to drop your opponent''s'
- '&7head upon death.'
Active: true
Tier: 3
MaxLevel: 6
Locations:
- Sword
- Axe
Flashbang:
DisplayName: Flashbang
Description:
- '&7Chance to blind enemies with'
- '&7particles.'
Active: true
Tier: 3
MaxLevel: 8
Locations:
- Helmet
FrostWalker:
DisplayName: Frost Walker
Description:
- '&7Walk on water leaving behind'
- '&7an icy trail.'
Active: true
Tier: 3
MaxLevel: 1
Locations:
- Boot
LavaWalker:
DisplayName: Lava Walker
Description:
- '&7Walk on lava leaving behind'
- '&7an glass trail.'
Active: true
Tier: 3
MaxLevel: 1
Locations:
- Boot
SlingShot:
DisplayName: Sling Shot
Description:
- '&7Chance to do double damage'
- '&7with a bow.'
Active: true
Tier: 3
MaxLevel: 3
Locations:
- Bow
Sneaky:
DisplayName: Sneaky
Description:
- '&7Chance to go invisible for'
- '&75 seconds.'
Active: true
Tier: 3
MaxLevel: 5
Locations:
- Chestplate
Experience:
DisplayName: Experience
Description:
- '&7Increases the amount of'
- '&7experience dropped from mobs.'
Active: true
Tier: 4
MaxLevel: 5
Locations:
- Sword
- Axe
LifeSteal:
DisplayName: Life Steal
Description:
- '&7Chance to steal a heart'
- '&7from your opponent.'
Active: true
Tier: 4
MaxLevel: 5
Locations:
- Sword
- Axe
Meteor:
DisplayName: Meteor
Description:
- '&7Chance to have overpowered fireballs'
- '&7hit your opponent.'
Active: true
Tier: 4
MaxLevel: 10
Locations:
- Chestplate
KillAura:
DisplayName: Kill Aura
Description:
- '&7Chance to deal damage to'
- '&7all nearby players.'
Active: true
Tier: 4
MaxLevel: 6
Locations:
- Sword
- Axe
Immolation:
DisplayName: Immolation
Description:
- '&7Does insane damage and sets'
- '&7nearby players on fire.'
Active: true
Tier: 4
MaxLevel: 4
Locations:
- Sword
- Axe
Pyro:
DisplayName: Pyro
Description:
- '&7Chance to do double damage if'
- '&7the opponent is on fire.'
Active: true
Tier: 4
MaxLevel: 3
Locations:
- Sword
- Axe
Barbarian:
DisplayName: Barbarian
Description:
- '&7Does more damage if'
- '&7your opponent is using an axe.'
Active: true
Tier: 4
MaxLevel: 4
Locations:
- Sword
- Axe
Enrage:
DisplayName: Enrage
Description:
- '&7Do more damage'
- '&7at lower health.'
Active: true
Tier: 4
MaxLevel: 3
Locations:
- Sword
- Axe
Reveal:
DisplayName: Reveal
Description:
- '&7Reveal a random piece'
- '&7of your opponent''s armor.'
Active: true
Tier: 4
MaxLevel: 8
Locations:
- Sword
- Axe
Coins:
DisplayName: Coins
Description:
- '&7Each level adds another 2% chance of getting'
- '&7money when you hit a mob/player.'
Active: true
Tier: 5
MaxLevel: 10
Locations:
- Sword
- Axe
Protected:
DisplayName: Protected
Description:
- '&7Decreases damage taken to'
- '&7your armor.'
Active: true
Tier: 5
MaxLevel: 6
Locations:
- Helmet
- Chestplate
- Leggings
- Boot
Rage:
DisplayName: Rage
Description:
- '&7Multiplies the damage dealt'
- '&7based on your combo.'
Active: true
Tier: 5
MaxLevel: 6
Locations:
- Sword
- Axe
- Bow
Blocking:
DisplayName: Blocking
Description:
- '&7Sneak + Right-Click to activate the ability to take less'
- '&7damage based on your level for 15-30 seconds.'
Active: true
Tier: 5
MaxLevel: 3
Locations:
- Sword
- Axe
Bouncer:
DisplayName: Bouncer
Description:
- '&7Sneak + Right-Click to activate the ability to bounce arrow'
- '&7damage back at enemies for 15-36 seconds.'
Active: true
Tier: 5
MaxLevel: 8
Locations:
- Sword
- Axe
Ninja:
DisplayName: Ninja
Description:
- '&7Sneak + Right-Click to activate the ability to go invisible'
- '&7for a short amount of time.'
Active: true
Tier: 5
MaxLevel: 4
Locations:
- Sword
- Axe
Blast:
DisplayName: Blast
Description:
- '&7Mine blocks in a 3x3'
- '&7radius.'
Active: true
Tier: 5
MaxLevel: 1
Locations:
- Pickaxe
Heads:
DisplayName: Heads
Description:
- '&7Each level adds another 2% chance of getting'
- '&7money when you hit a mob/player.'
Active: true
Tier: 6
MaxLevel: 10
Locations:
- Sword
- Axe

purchased: '&aYou Purchased a Tier {tier} Enchant!'
noLevels: '&cYou do not have enough levels for this!'
success: '&aApplied &b{enchant} &ato your item'
destroy: '&cYour enchantment was destroyed'
permDenied: '&cYou dont have permission to use that command!'
invFull: '&cInventory full!'
sentScroll: '&aSent White Scroll to {player}'
whiteScroll: '&aWhite Scroll Protection saved you from losing {enchant}'


{tier} is the tier of the book purchased.

{enchant} is the enchantment applied.

{player} is the player.

{enchant} is the enchant lost.

Remember that each placeholder is in order by message, and they can only be used where they are used in the example.


Optional dependencies:

- BeastXpWithdraw - if you want the tinkerer to work.
- World Guard 6.1
- World Edit 6.1
- FactionsUUID

Video Tutorial:
Could come soon!
Author
Wifi
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